A Red Dead Redemption 2-style honor system for Jason and Lucia — on-screen icons track the morality of their actions in real time.
Committing certain acts — how a robbery is handled, whether bystanders are hurt, how Jason and Lucia treat each other and the people around them — appears to shift a running morality meter rather than a single blunt "wanted" stat. The system feeds into a broader trait/reputation layer for both protagonists, suggesting NPCs, contacts, and the story itself react differently depending on how the pair carries themselves through Leonida.
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